iPhone: Open Application Development
by Imran Ali
With an interminable three months before the June 2008 release of the iPhone SDK, jailbroken, hacked iPhones are still the preferred means of innovating for the iconic device. With this in mind, my O’Reilly-ian friends have just published iPhone: Open Application Development, a guide to writing ‘native Objective-C applications for the iPhone’.
The appears to be tailor made for the iPhone hacking community - from jailbreaking the AT&T/O2 lockdown to understanding the operating system, application structure, interface APIs (notably multitouch and accelerometer!) and multimedia operations.
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Incidentally, the subject of gestural interfaces is gaining some documented best practices thanks to the proliferation of iPhone and Nintendo’s Wii. I recently saw Dan Saffer speak about the design of gestural interfaces at O’Reilly’s ETech 2008 conference…the first chapter of his upcoming book on the subject is freely downloadable from the book’s official site. The sample offers some useful insights into the ergonomics and conventions of gestural UIs and an historical view of touchscreen technology.













